Appearance
Scores
Any time you are making tracks in Konga Beat, you'll be working in a project. A project will consist of scores for each mode in Donkey Konga. Within each score are tempo changes and player tracks with notes.
Within any given mode, each player has a track comprised of three lanes: left, right, and clap. It is possible to move across the track(s) by right-clicking on a lane and dragging the mouse or by scrubbing with the marker over the waveform timeline.
Tracks
Hitbox
When notes reach the hitbox, a sound effect will play. If the note-specific hotkeys are used, the notes will spawn in the position of the hitbox.
Active Tracks
Set a track as active or inactive. If it is inactive, the note hotkeys will not apply to this track and the track will not play any sound effects.
Volume
Set the volume of the bongo and clapping sound effects for this track. This does not affect the bongo volume in the game.